Skylink Group
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Junior Game Designer - HCM

Full-time
Competitive salary package with a 13th-month salary and performance-based bonuses
Ho Chi Minh City
Openings: 1
Production
Junior

About this role

  • Game Documentation Design & Game Systems Balancing: Create clear and well-structured game design documents (GDDs) for Hyper Casual and Puzzle game projects.
  • Ensure Developers and Artists fully understand the game concept so they can implement game systems and create assets that align with the intended design.
  • Collaborate closely with Developers to design balanced game systems and develop level creation tools.
  • Balance in-game parameters to deliver the best possible player experience.
  • Design monetization flows for assigned game projects.
  • Ensure user retention meets the benchmark targets for the game genre.
  • Optimize gameplay and overall user experience.
  • Ensure sufficient game content is continuously available for players.
  • Data Analysis & Product Performance Improvement: Continuously monitor player data to evaluate drop rate and monetization performance.
  • Propose product development directions to achieve target KPIs.
  • Improve player drop rate.
  • Increase average playtime per session.
  • Increase Lifetime Value (LTV).
  • Improve Return on Ad Spend (ROAS).
  • Competitor Game Research & Analysis: Play and evaluate competitor games to identify their strengths and weaknesses.
  • Recommend product development strategies by leveraging competitors' weaknesses and enhancing the competitive advantages of Skylink Studio's games.
  • Skylink Studio is seeking a dynamic and game-passionate Junior Game Designer to join our Production team. This role plays a key part in designing game systems, optimizing player experience, and enhancing product performance through data analysis and market research.

What we're looking for

Education

  • High school diploma or above.

Knowledge

  • Good understanding of the mobile game market and the ability to quickly identify emerging trends.
  • Knowledge of product analysis and evaluation.
  • Basic understanding of probability and statistics.
  • Knowledge of Unity (C#) is a plus.

Experience

  • At least 1 year of experience in Game Design.

Skills

  • Good communication skills.
  • Strong research, analytical, and information synthesis skills.
  • Fast learner with the ability to acquire new knowledge efficiently.

Personal Attributes

  • Friendly and collaborative.
  • Passionate about playing and developing games.
  • Open-minded and willing to receive feedback from others.

Benefits & perks

  • Attractive benefits for employees, including health insurance, company trips, team building activities, happy hours, birthday celebrations, and more.
  • Full employee benefits after the 2-month probation period in accordance with the Labor Law.
  • Annual leave and public holidays in compliance with the Labor Law and Company policies.
  • Social insurance, health insurance, unemployment insurance, and annual health check-ups provided after the probation period.
  • Opportunity to work in a young, dynamic, modern, and professional environment with strong career development prospects.
  • Access to training, coaching, and professional development opportunities.
  • Additional exclusive benefits in accordance with the Company's internal policies.