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Junior Game Designer - HCM
Full-time
Competitive salary package with a 13th-month salary and performance-based bonuses
Ho Chi Minh City
Openings: 1
Production
Junior
About this role
- Game Documentation Design & Game Systems Balancing: Create clear and well-structured game design documents (GDDs) for Hyper Casual and Puzzle game projects.
- Ensure Developers and Artists fully understand the game concept so they can implement game systems and create assets that align with the intended design.
- Collaborate closely with Developers to design balanced game systems and develop level creation tools.
- Balance in-game parameters to deliver the best possible player experience.
- Design monetization flows for assigned game projects.
- Ensure user retention meets the benchmark targets for the game genre.
- Optimize gameplay and overall user experience.
- Ensure sufficient game content is continuously available for players.
- Data Analysis & Product Performance Improvement: Continuously monitor player data to evaluate drop rate and monetization performance.
- Propose product development directions to achieve target KPIs.
- Improve player drop rate.
- Increase average playtime per session.
- Increase Lifetime Value (LTV).
- Improve Return on Ad Spend (ROAS).
- Competitor Game Research & Analysis: Play and evaluate competitor games to identify their strengths and weaknesses.
- Recommend product development strategies by leveraging competitors' weaknesses and enhancing the competitive advantages of Skylink Studio's games.
- Skylink Studio is seeking a dynamic and game-passionate Junior Game Designer to join our Production team. This role plays a key part in designing game systems, optimizing player experience, and enhancing product performance through data analysis and market research.
What we're looking for
Education
- High school diploma or above.
Knowledge
- Good understanding of the mobile game market and the ability to quickly identify emerging trends.
- Knowledge of product analysis and evaluation.
- Basic understanding of probability and statistics.
- Knowledge of Unity (C#) is a plus.
Experience
- At least 1 year of experience in Game Design.
Skills
- Good communication skills.
- Strong research, analytical, and information synthesis skills.
- Fast learner with the ability to acquire new knowledge efficiently.
Personal Attributes
- Friendly and collaborative.
- Passionate about playing and developing games.
- Open-minded and willing to receive feedback from others.
Benefits & perks
- Attractive benefits for employees, including health insurance, company trips, team building activities, happy hours, birthday celebrations, and more.
- Full employee benefits after the 2-month probation period in accordance with the Labor Law.
- Annual leave and public holidays in compliance with the Labor Law and Company policies.
- Social insurance, health insurance, unemployment insurance, and annual health check-ups provided after the probation period.
- Opportunity to work in a young, dynamic, modern, and professional environment with strong career development prospects.
- Access to training, coaching, and professional development opportunities.
- Additional exclusive benefits in accordance with the Company's internal policies.